MiniMax H3 4チャプター生成(Colab)
MiniMax H3 チャプター別プロンプト(ch1〜ch4 逐語)
## ch1 Required attached input files: <Picture 1> = ch1_start.png — start keyframe; <Picture 2> = ch1_end.png — end keyframe; <Picture 3> = Fukuchan_sheet.png — Fukuchan's character model sheet, identity/design reference only, NOT a composition reference, PRESERVE his black hair, slim adult proportions, loose black long coat, white graphic T-shirt and lanyard, do NOT carry over the sheet background, labels, panel layout or pose; <Picture 4> = Sobaya_sheet.png — Sobaya's character model sheet, identity/design reference only, NOT a composition reference, PRESERVE the gray muscular body, white T-shirt, black jeans, white sneakers, white mask with fixed red markings and large beer mug, do NOT carry over the sheet background, labels, panel layout or pose; <Picture 5> = height_lineup.png — relative height/scale reference only, NOT a composition reference; <Audio 1> = ch1_line1_fukuchan.wav — Fukuchan's dialogue audio. These attachments are REQUIRED inputs. The video starts EXACTLY on <Picture 1> and ends EXACTLY on <Picture 2>. Photoreal cinematic live-action horror-game commercial with grounded real-world lighting, tactile office surfaces, realistic human proportions, and the established photoreal Sobaya mask design; no anime, no cartoon, no glossy CGI look. This is the same window-side lounge at NIGHT under cold flickering fluorescent light with narrow amber highlights from the brown bottle; it is NIGHT, NOT daytime, with dark unreadable windows and no time-of-day change. Exactly seven people are on screen: exactly one Fukuchan and exactly six Sobaya, each appearing exactly once with no duplicate bodies, extra mugs or extra bottles. Fukuchan stands in the left foreground holding ONE FULL, unopened brown beer bottle upright in his right hand. Six hulking gray Sobaya figures shamble closer in the corridor, each holding exactly ONE EMPTY large beer mug; every mask is WHITE with fixed red markings. ONLY Fukuchan (<Picture 3>, the slim stylish black-haired adult man in the black long coat) (S1) speaks — he says <d>[Japanese] え、全員ジョッキ空っぽやん……!</d>, lip-syncing to <Audio 1>; his mouth moves ONLY while <Audio 1> is playing, then stays CLOSED. All six Sobaya do NOT speak, do NOT narrate, and keep their mouths CLOSED. The bottle remains FULL and unopened, all mugs remain EMPTY, nobody drinks from the bottle, nobody is touched or captured, and no gore, blood or injury appears. The camera performs a SMALL AMPLITUDE SLOW PUSH-IN from a WIDE eye-level establishing view to a slightly tighter wide view, landing on <Picture 2>. Use <Audio 1> AS-IS as the dialogue audio and do NOT generate any voice. Do NOT render on-screen text, subtitles, captions, lettering, Japanese characters, logos or watermarks; the reference sheets' text labels must not appear. Soundscape: quiet office room tone, flickering fluorescent buzz, distant ventilation, six synchronized slow footfalls, a faint glass clink from empty mugs, and Fukuchan's supplied dialogue. Music: no background music. ## ch2 The video starts EXACTLY on ch2_start.png and ends EXACTLY on ch2_end.png. Photoreal cinematic live-action horror-game commercial with grounded real-world lighting, tactile office surfaces, realistic human proportions, and the established photoreal Sobaya mask design; no anime, no cartoon, no glossy CGI look. The same window-side lounge remains at NIGHT under cold flickering fluorescent light with dark windows and cold fluorescent fixtures; it is NIGHT, NOT daytime, with no daylight or time-of-day jump. This is a CUT to a MEDIUM eye-level angle at the same moment as Chapter 1's end. Exactly four people are visible in this tighter framing: exactly one Fukuchan, exactly one front Sobaya, and exactly two background Sobaya; the remaining three horde members are outside the frame and no new character enters. Each visible person appears exactly once, with no duplicate bodies, mugs or bottles. Fukuchan holds ONE FULL, unopened brown bottle upright beside the front Sobaya's ONE EMPTY large mug. The front mask is WHITE with fixed red markings; all other visible mugs are EMPTY. Fukuchan and all Sobaya remain silent with CLOSED mouths. Between the two anchored frames, Fukuchan lifts the bottle and pours a clean golden stream into the EMPTY mug: EMPTY mug -> clean pour -> FULL mug with a neat foam head, while the bottle becomes ABOUT 55% FULL and upright again by the end. There is NO spill, no drinking directly from the bottle, and no mug reset. The front Sobaya relaxes and begins to lift the full mug. Use a LOCKED-OFF STATIC CAMERA with stable MEDIUM framing. No gore, blood, injury, capture, religious symbols, subtitles, captions, lettering, Japanese characters, logos or watermarks; the reference-sheet labels must not appear. Soundscape: fluorescent buzz, clear liquid pour, gentle foam fizz, and one soft glass clink as the full mug is steadied. Music: no background music. ## ch3 The video starts EXACTLY on ch3_start.png and ends EXACTLY on ch3_end.png. Photoreal cinematic live-action horror-game commercial with grounded real-world lighting, tactile office surfaces, realistic human proportions, and the established photoreal Sobaya mask design; no anime, no cartoon, no glossy CGI look. The same window-side lounge remains at NIGHT with cold fluorescent lighting, dark windows and narrow amber highlights; it is NIGHT, NOT daytime, with no daylight or time-of-day jump. This is a CUT to a CLOSE-UP at a slight low angle on exactly one front Sobaya and one partial Fukuchan, each appearing exactly once. No other Sobaya enters this close-up, and there are no extra bodies, mugs or bottles. Front Sobaya holds ONE FULL large mug with a neat foam head, his mask is WHITE with fixed red markings, and his mouth is CLOSED before the drink. Fukuchan remains partially visible at the edge with his single brown bottle ABOUT 55% FULL and lowered; nobody speaks. Front Sobaya takes exactly ONE calm satisfying drink: FULL mug with foam head -> ONE SIP LOWER with a foam ring. Only after the sip finishes, Front Sobaya and the mug become soft warm golden light and fade upward together, leaving no duplicate Sobaya and no angry mask. Fukuchan's bottle remains ABOUT 55% FULL. The camera performs a SMALL AMPLITUDE SLOW PUSH-IN from close-up to a slightly tighter close-up and lands on <Picture 2>. This is a peaceful non-graphic comedic exorcism effect, with no gore, blood, injury, religious symbols, subtitles, captions, lettering, Japanese characters, logos or watermarks. Soundscape: close glass clink, one gentle swallow, soft rising shimmer as the golden light carries Sobaya away, and low fluorescent buzz. Music: no background music. ## ch4 Required attached input files: <Picture 1> = ch4_start.png — start keyframe; <Picture 2> = ch4_end.png — end keyframe; <Picture 3> = Fukuchan_sheet.png — Fukuchan's character model sheet, identity/design reference only, NOT a composition reference, PRESERVE his black hair, slim adult proportions, loose black long coat, white graphic T-shirt and blank lanyard tag, do NOT carry over the sheet background, labels, panel layout or pose; <Picture 4> = Sobaya_sheet.png — Sobaya's character model sheet, identity/design reference only, NOT a composition reference, PRESERVE the gray muscular body, white T-shirt, black jeans, white sneakers, white mask design with fixed red markings and large beer mug, do NOT carry over the sheet background, labels, panel layout or pose; <Picture 5> = height_lineup.png — relative height/scale reference only, NOT a composition reference; <Audio 1> = ch4_line1_fukuchan.wav — Fukuchan's dialogue audio. These attachments are REQUIRED inputs. The video starts EXACTLY on <Picture 1> and ends EXACTLY on <Picture 2>. Photoreal cinematic live-action horror-game commercial with grounded real-world lighting, tactile office surfaces, realistic human proportions, and the established photoreal Sobaya mask design; no anime, no cartoon, no glossy CGI look. The same window-side lounge remains at NIGHT under cold flickering fluorescent light with dark windows and narrow amber bottle highlights; it is NIGHT, NOT daytime, with no time-of-day jump. Exactly seven people are on screen: exactly one Fukuchan and exactly six Sobaya, each appearing exactly once with no duplicated bodies, extra mugs or extra bottles. At the first frame Fukuchan faces the Second Sobaya, holding the ABOUT 55% FULL brown bottle tilted above the Second Sobaya's ONE EMPTY mug. All six Sobaya masks are WHITE with fixed red markings. ONLY Fukuchan (<Picture 3>, the slim stylish black-haired adult man in the black long coat) (S1) speaks — he says <d>[Japanese] ギュンギュンどころじゃない!こぼしたー!</d>, lip-syncing to <Audio 1>; his mouth moves ONLY while <Audio 1> is playing, then stays CLOSED for the rest of the chapter. Every Sobaya does NOT speak, does NOT narrate, and keeps its mouth CLOSED. The pour fails visibly: ABOUT 55% bottle -> tilted pour -> ABOUT 35% bottle upright; EMPTY target mug -> PARTLY FILLED mug with uneven foam and a small spill over the rim onto the tabletop. The spill triggers the Second Sobaya and all five other masks to become VIVID ANGRY RED while keeping the fixed markings. Fukuchan recoils and sprints toward camera as the six red-mask Sobaya chase in a scary but non-graphic game-over moment; nobody touches or captures him. The camera performs FAST LATERAL TRACKING with MEDIUM AMPLITUDE at CONTROLLED SPEED and lands on <Picture 2>. Use <Audio 1> AS-IS as the dialogue audio and do NOT generate any voice. Do NOT render on-screen text, subtitles, captions, lettering, Japanese characters, logos or watermarks; reference-sheet labels must not appear. Soundscape: sharp beer splash, glass rattle, Fukuchan's footfalls, six heavy chase steps, coat movement, fluorescent buzz, and Fukuchan's supplied dialogue. Music: no background music.
ch1 福ちゃん「え、全員ジョッキ空っぽやん……!」(H3投入)
H3投入音声 · Audio 1 (ch1) · ch1_line1_fukuchan.wav2.18秒。H3の最短2.0秒を満たすためパディング不要。Irodori-TTSのボイスクローン。
ch4 福ちゃん「ギュンギュンどころじゃない!こぼしたー!」(H3投入)
H3投入音声 · Audio 1 (ch4) · ch4_line1_fukuchan.wav2.15秒。オチのゲームオーバー叫び。Irodori-TTSのボイスクローン。
そば屋 キャラクターモデルシート
キャラクター参照 · Picture 4 · Sobaya_sheet.png福ちゃん キャラクターモデルシート
キャラクター参照 · Picture 3 · Fukuchan_sheet.png身長比較(スケール参照)
キャラクター参照 · Picture 5 · height_lineup.pngch1 開始キーフレーム
キーフレーム · Picture 1 · ch1_start.pngch1 終了キーフレーム
キーフレーム · Picture 2 · ch1_end.pngch2 開始キーフレーム
キーフレーム · ch2_start.pngch2 終了キーフレーム(注ぎ完了・瓶約55%)
キーフレーム · ch2_end.pngch3 開始キーフレーム
キーフレーム · ch3_start.pngch3 終了キーフレーム(金色の光になって昇天)
キーフレーム · ch3_end.pngch4 開始キーフレーム
キーフレーム · Picture 1 · ch4_start.pngch4 終了キーフレーム(赤仮面の追跡)
キーフレーム · Picture 2 · ch4_end.pngパッケージキーアート(末尾広告カードの素材)
結合素材 · package_keyart.pngH3には投入せず、結合工程でこの画像へタイトル文字を焼き込み、末尾2秒のパッケージ広告カードとして使用した。