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窓際族物語 / 制作ノート

窓際族物語 — アニメオープニング

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使用モデル

Seedance 2.5 (CapCut) + MiniMax H3 I2V (Google Colab)生成 v1 · 完成版・全10クリップ結合(タイトル入り)

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プロンプト

Seedance 2.5 / MiniMax H3 I2V 実送信プロンプト(全10クリップ) · revision 1

===== ch1 =====
The video starts EXACTLY on the attached first frame and ends EXACTLY on the attached last frame. Exactly seven physical characters are on screen, each EXACTLY ONCE: Sobaya, Takosan, Tokun, Yotan, Fukuchan, Yametaro and Yumemin. Exactly ONE Okayaman image appears inside exactly ONE large black-bezel monitor; Okayaman is never physically present and is never duplicated. Preserve Sobaya's hard white mask with TWO large black circular eye holes, NO human eyes or eyelids, one horizontal black mouth slit, FOUR symmetric red vertical markings, one small black forehead dot, short spiky black hair, neutral gray skin, thick 180cm/100kg build, white T-shirt, dark jeans, white sneakers and the same single clear handled beer mug. Preserve Takosan's 100cm black hooded embossed robe, flat off-white face, exactly TWO black dot eyes, exactly TWO white human arms, exactly SIX black suction-cup tentacles and no legs. Preserve Tokun's straw fedora, purple-tinted round sunglasses, aqua aloha shirt, deep-pink lei, navy wide pants, bare feet and one natural wood ukulele. Preserve Yotan's shoulder-length light blond hair, round dark sunglasses, black leather biker jacket, black T-shirt, silver necklace, left-ear piercing, black pants, Chelsea boots and one black Les Paul guitar. Preserve Fukuchan's black layered hair, black long coat, white graphic T-shirt, black wide pants, white sneakers, black SPONSOR lanyard and horizontal white 福ちゃん badge; GYUN-GYUN means both hands touching both cheeks. Preserve Yametaro's matte 3D chibi 2–2.5-head form, V-notch bowl cut, small round white-rimmed glasses, dot eyes, one pink blush dot per cheek, lavender patterned shirt, black trousers and much shorter human scale. Preserve Okayaman's calm black hair, connected mustache and goatee, black hooded jacket and remote-only monitor presentation. Preserve Yumemin's sky-blue legless floating sphere, white rear, TWO black dot eyes, short trunk-like nose, TWO triangular ears, blue tail and natural-wood mallet. Begin relaxed and move into the listed celebratory group pose. The camera pushes in with small amplitude at slow speed from the WIDE eye-level establishing frame to the end framing. Keep CONSISTENT BRIGHT MIDDAY DAYLIGHT, clear sky, warm neutral sun, NOT night; the location remains the same rooftop terrace and the weather stays clear and dry. Keep all signature props singular; Sobaya is NOT drinking from the mug in this clip, no bottle exists. Do NOT carry over sheet poses, panel layouts, labels, logos, typography or white sheet backgrounds. do NOT render any on-screen text — no subtitles, no captions, no lettering, no Japanese characters; the video must contain no text at all. The video has no voice, narration or speech. Photorealistic live-action-style environments with realistic adult human characters, while Takosan, Yametaro and Yumemin are soft matte 3D characters integrated into the same natural midday lighting; clean cinematic anime-opening energy, playful colorful glitch accents, realistic materials and physically coherent shadows; no flat 2D anime, no cel shading, no cartoon lineart, no 3D-rendered human characters. Sobaya's white mask is never removed, lifted, cracked or made transparent and no human face, eyes or eyelids ever appear under it. Every canonical design element visible in the first and last frames stays exactly the same in EVERY intermediate frame; every character's signature clothing and props stay on and never slip, never fall, never disappear and are never swapped. No new person or character enters the frame at any time; nobody appears, materializes or walks in, and no background people, crowds, extra mascots or duplicated characters ever become visible. Exactly the characters shown in the first and last frames are present for the whole shot, each EXACTLY ONCE. Every frame keeps the same photorealistic live-action style as the two attached frames, in which only Takosan, Yametaro and Yumemin are soft matte 3D characters; no flat 2D anime, no cel shading, no cartoon lineart, no illustrated or drawn character and no 3D-rendered human ever appears. Soundscape: bright rooftop wind, light footsteps, ukulele strum, guitar string movement, fabric rustle and a soft celebratory beer-mug clink; no speech. Music: no background music.


===== ch2 =====
The video starts EXACTLY on the attached first frame and ends EXACTLY on the attached last frame. Exactly TWO characters are on screen, each EXACTLY ONCE: Yotan LEFT and Takosan RIGHT. Preserve Yotan's photorealistic slim adult proportions, shoulder-length light blond layered wolf/mullet hair, round dark-lens black sunglasses, black leather biker jacket with diagonal zipper, black T-shirt, silver necklace, left-ear piercing, black pants, black Chelsea boots and ONE black Les Paul guitar with ONE black strap. Preserve Takosan's 100cm scale, black hooded embossed robe, flat off-white face, exactly TWO black dot eyes, exactly TWO short white human arms, exactly SIX black suction-cup tentacles and NO legs or shoes. Yotan runs continuously toward the camera while safely holding the single guitar by its strap; Takosan glides continuously beside him on the six tentacles and lifts both small arms. They do NOT split, duplicate or leave copies behind. The camera uses lateral tracking right, medium amplitude, medium speed, from the MEDIUM eye-level start framing to the end framing. Keep CONSISTENT BRIGHT MIDDAY DAYLIGHT through corridor windows, clear weather, NOT night; no location change. Do NOT carry over sheet poses, panel layouts, labels, logos, typography or white sheet backgrounds. do NOT render any on-screen text — no subtitles, no captions, no lettering, no Japanese characters; the video must contain no text at all. The video has no voice, narration or speech. Photorealistic live-action-style environments with realistic adult human characters, while Takosan, Yametaro and Yumemin are soft matte 3D characters integrated into the same natural midday lighting; clean cinematic anime-opening energy, playful colorful glitch accents, realistic materials and physically coherent shadows; no flat 2D anime, no cel shading, no cartoon lineart, no 3D-rendered human characters. Every canonical design element visible in the first and last frames stays exactly the same in EVERY intermediate frame; every character's signature clothing and props stay on and never slip, never fall, never disappear and are never swapped. No new person or character enters the frame at any time; nobody appears, materializes or walks in, and no background people, crowds, extra mascots or duplicated characters ever become visible. Exactly the characters shown in the first and last frames are present for the whole shot, each EXACTLY ONCE. Every frame keeps the same photorealistic live-action style as the two attached frames, in which only Takosan is a soft matte 3D character; no flat 2D anime, no cel shading, no cartoon lineart, no illustrated or drawn character and no 3D-rendered human ever appears. Soundscape: quick running footsteps, guitar strap movement, soft tentacle taps and corridor air; no speech. Music: no background music.


===== ch3 =====
The video starts EXACTLY on the attached first frame and ends EXACTLY on the attached last frame. Exactly TWO photorealistic adult characters are on screen, each EXACTLY ONCE: Tokun LEFT and Fukuchan RIGHT. Preserve Tokun's cheerful slightly chubby 165cm adult proportions, straw fedora with black ribbon, purple-tinted rounded black sunglasses, aqua tropical aloha shirt, deep-pink flower lei, navy wide pants, bare feet and ONE natural wood ukulele. Preserve Fukuchan's slim 170cm adult proportions, medium black layered hair with fringe over the eyebrows, oversized black long coat, white graphic T-shirt, black wide pants, white sneakers, black SPONSOR lanyard and horizontal white 福ちゃん badge. Tokun strums one playful accent; Fukuchan transitions into the exact GYUN-GYUN pose with BOTH HANDS TOUCHING BOTH CHEEKS. The camera is a locked-off static MEDIUM two-shot at a slight low three-quarter angle. Keep CONSISTENT BRIGHT MIDDAY DAYLIGHT through open windows, clear weather, NOT night. Do NOT carry over sheet poses, panel layouts, labels, logos, typography or white sheet backgrounds. do NOT render any on-screen text — no subtitles, no captions, no lettering, no Japanese characters; the video must contain no text at all. No voice, narration or speech. Photorealistic live-action-style environments with realistic adult human characters, while Takosan, Yametaro and Yumemin are soft matte 3D characters integrated into the same natural midday lighting; clean cinematic anime-opening energy, playful colorful glitch accents, realistic materials and physically coherent shadows; no flat 2D anime, no cel shading, no cartoon lineart, no 3D-rendered human characters. Every canonical design element visible in the first and last frames stays exactly the same in EVERY intermediate frame; every character's signature clothing and props stay on and never slip, never fall, never disappear and are never swapped. No new person or character enters the frame at any time; nobody appears, materializes or walks in, and no background people, crowds, extra mascots or duplicated characters ever become visible. Exactly the characters shown in the first and last frames are present for the whole shot, each EXACTLY ONCE. Every frame keeps the same photorealistic live-action style as the two attached frames; no flat 2D anime, no cel shading, no cartoon lineart, no illustrated or drawn character and no 3D-rendered human ever appears. Soundscape: ukulele strings, two light foot taps, coat fabric and a cheerful room tone; no speech. Music: no background music.


===== ch4 =====
The video starts EXACTLY on the attached first frame and ends EXACTLY on the attached last frame. Exactly TWO characters are on screen, each EXACTLY ONCE: Sobaya and Yumemin. Preserve Sobaya's hulking 180cm/100kg muscular gray-skinned body, hard white mask with TWO large black circular eye holes, NO human eyes or eyelids, one horizontal black mouth slit, FOUR symmetric red vertical markings, one small black forehead dot, short spiky black hair, white T-shirt, dark jeans, white sneakers and ONE clear handled beer mug. Preserve Yumemin's knee-height legless floating sky-blue body, white rear, TWO black dot eyes, short trunk-like nose, TWO triangular ears, blue tail and no mouth. The mug state transition is explicit and continuous: Sobaya begins holding ONE mug FULL with amber beer and foam, upright by the handle; he lifts that same mug and takes ONE visible calm sip; he lowers the same mug, which ends THREE-QUARTERS full with less foam. No bottle exists, nobody drinks from a bottle, there is no second vessel, and the beer level does not change for any other reason. Yumemin floats slightly upward and points its trunk toward the mug. The camera pushes in with small amplitude at slow speed from the MEDIUM close-up two-shot start to the end framing. Keep CONSISTENT BRIGHT MIDDAY DAYLIGHT through the window, clear weather, NOT night; the location remains the same. Do NOT carry over sheet poses, panel layouts, labels, logos, typography or white sheet backgrounds. do NOT render any on-screen text — no subtitles, no captions, no lettering, no Japanese characters; the video must contain no text at all. No voice, narration or speech. Photorealistic live-action-style environments with realistic adult human characters, while Takosan, Yametaro and Yumemin are soft matte 3D characters integrated into the same natural midday lighting; clean cinematic anime-opening energy, playful colorful glitch accents, realistic materials and physically coherent shadows; no flat 2D anime, no cel shading, no cartoon lineart, no 3D-rendered human characters. Sobaya's white mask is never removed, lifted, cracked or made transparent and no human face, eyes or eyelids ever appear under it. Every canonical design element visible in the first and last frames stays exactly the same in EVERY intermediate frame; every character's signature clothing and props stay on and never slip, never fall, never disappear and are never swapped. No new person or character enters the frame at any time; nobody appears, materializes or walks in, and no background people, crowds, extra mascots or duplicated characters ever become visible. Exactly the characters shown in the first and last frames are present for the whole shot, each EXACTLY ONCE. Every frame keeps the same photorealistic live-action style as the two attached frames, in which only Yumemin is a soft matte 3D character; no flat 2D anime, no cel shading, no cartoon lineart, no illustrated or drawn character and no 3D-rendered human ever appears. Soundscape: one ceramic-and-glass handle clink, a soft sip, shirt fabric and a light floating hum; no speech. Music: no background music.


===== ch5 =====
The video starts EXACTLY on the attached first frame and ends EXACTLY on the attached last frame. Exactly ONE character is on screen, Takosan appears EXACTLY ONCE. Preserve Takosan's 100cm scale, charcoal-black hooded embossed robe, flat off-white face, exactly TWO black dot eyes, no mouth/nose/eyebrows, exactly TWO short white human arms and exactly SIX black suction-cup tentacles instead of legs. Takosan taps ONE low keyboard console with BOTH small hands; the tap creates harmless colorful blocky RGB glitch particles and light ribbons around the console and tentacles. The glitch effect is visual only: no destruction, no extra props, no extra Takosan, no extra arms, no legs, no duplicated tentacles. The camera pans left with small amplitude at medium speed from the WIDE high-angle start framing to the end framing. Keep CONSISTENT BRIGHT MIDDAY DAYLIGHT through the server-room windows, clear weather, NOT night; the room does not change. Do NOT carry over sheet pose, panel layout, labels, logos, typography or white sheet background. do NOT render any on-screen text — no subtitles, no captions, no lettering, no Japanese characters; the video must contain no text at all. No voice, narration or speech. Photorealistic live-action-style environments with realistic adult human characters, while Takosan, Yametaro and Yumemin are soft matte 3D characters integrated into the same natural midday lighting; clean cinematic anime-opening energy, playful colorful glitch accents, realistic materials and physically coherent shadows; no flat 2D anime, no cel shading, no cartoon lineart, no 3D-rendered human characters. Every canonical design element visible in the first and last frames stays exactly the same in EVERY intermediate frame; every character's signature clothing and props stay on and never slip, never fall, never disappear and are never swapped. No new person or character enters the frame at any time; nobody appears, materializes or walks in, and no background people, crowds, extra mascots or duplicated characters ever become visible. Exactly the characters shown in the first and last frames are present for the whole shot, each EXACTLY ONCE. Every frame keeps the same photorealistic live-action style as the two attached frames, in which only Takosan is a soft matte 3D character; no flat 2D anime, no cel shading, no cartoon lineart, no illustrated or drawn character and no 3D-rendered human ever appears. Soundscape: soft keyboard taps, tiny tentacle suction clicks, light electronic crackle and playful room tone; no speech. Music: no background music.


===== ch6 =====
The video starts EXACTLY on the attached first frame and ends EXACTLY on the attached last frame. Exactly TWO characters are on screen, each EXACTLY ONCE: Yametaro LEFT at human hip height and Yumemin RIGHT at knee height. Preserve Yametaro's matte 3D chibi 2–2.5-head form, black bowl cut with sharp V notch, small round white-rimmed glasses, dot eyes, one pink blush dot per cheek, lavender patterned open-collar shirt, black trousers and much shorter scale. Preserve Yumemin's legless floating sky-blue body with white rear, TWO black dot eyes, short trunk-like nose, TWO triangular ears, blue tail and ONE natural-wood mallet. Yumemin swings that single mallet ONCE into a small harmless rainbow glitch cloud; the cloud pops into colorful squares and Yametaro hops with both hands raised. No violence, no destruction, no extra mallets, no legs, no copies and no duplicated characters. The camera uses lateral tracking left, small amplitude, medium speed. Keep CONSISTENT BRIGHT MIDDAY DAYLIGHT through the corridor windows, clear weather, NOT night. Do NOT carry over sheet poses, panel layouts, labels, logos, typography or white sheet backgrounds. do NOT render any on-screen text — no subtitles, no captions, no lettering, no Japanese characters; the video must contain no text at all. No voice, narration or speech. Photorealistic live-action-style environments with realistic adult human characters, while Takosan, Yametaro and Yumemin are soft matte 3D characters integrated into the same natural midday lighting; clean cinematic anime-opening energy, playful colorful glitch accents, realistic materials and physically coherent shadows; no flat 2D anime, no cel shading, no cartoon lineart, no 3D-rendered human characters. Every canonical design element visible in the first and last frames stays exactly the same in EVERY intermediate frame; every character's signature clothing and props stay on and never slip, never fall, never disappear and are never swapped. No new person or character enters the frame at any time; nobody appears, materializes or walks in, and no background people, crowds, extra mascots or duplicated characters ever become visible. Exactly the characters shown in the first and last frames are present for the whole shot, each EXACTLY ONCE. Every frame keeps the same photorealistic live-action style as the two attached frames, in which only Yametaro and Yumemin are soft matte 3D characters; no flat 2D anime, no cel shading, no cartoon lineart, no illustrated or drawn character and no 3D-rendered human ever appears. Soundscape: floating hum, one soft wooden mallet tap, tiny chibi hop and playful electronic pop; no speech. Music: no background music.


===== ch7 =====
The video starts EXACTLY on the attached first frame and ends EXACTLY on the attached last frame. Exactly ONE large black-bezel monitor is visible and exactly ONE Okayaman image appears inside it; Okayaman is REMOTE ONLY, never physically on the floor, never duplicated, and no second monitor exists. Preserve Okayaman's photorealistic black medium-length mash hair over the eyebrows, connected thin mustache and goatee, calm gentle smile and black zip hooded jacket with gray shearling hood lining. The camera pushes in with small amplitude at slow speed from the CLOSE-UP straight-on start to the end framing. Harmless colorful pixel blocks ripple around the bezel and create a playful RGB halo, but the monitor remains one physical object and the remote image remains one centered person. Keep CONSISTENT BRIGHT MIDDAY DAYLIGHT through office windows, clear weather, NOT night; no UI and no text. Do NOT carry over sheet monitor layout, pose, panel labels, typography or white sheet background. do NOT render any on-screen text — no subtitles, no captions, no lettering, no Japanese characters; the video must contain no text at all. No voice, narration or speech. Photorealistic live-action-style environments with realistic adult human characters, while Takosan, Yametaro and Yumemin are soft matte 3D characters integrated into the same natural midday lighting; clean cinematic anime-opening energy, playful colorful glitch accents, realistic materials and physically coherent shadows; no flat 2D anime, no cel shading, no cartoon lineart, no 3D-rendered human characters. Every canonical design element visible in the first and last frames stays exactly the same in EVERY intermediate frame; every character's signature clothing and props stay on and never slip, never fall, never disappear and are never swapped. No new person or character enters the frame at any time; nobody appears, materializes or walks in, and no background people, crowds, extra mascots or duplicated characters ever become visible. Exactly the characters shown in the first and last frames are present for the whole shot, each EXACTLY ONCE. Every frame keeps the same photorealistic live-action style as the two attached frames; no flat 2D anime, no cel shading, no cartoon lineart, no illustrated or drawn character and no 3D-rendered human ever appears. Soundscape: monitor hum, soft pixel crackle and a restrained electronic shimmer; no speech. Music: no background music.


===== ch8 =====
The video starts EXACTLY on the attached first frame and ends EXACTLY on the attached last frame. Exactly ONE character is on screen: Yametaro appears EXACTLY ONCE. Preserve his soft matte 3D chibi 2–2.5-head form, oversized head, black bowl cut with sharp V-shaped center notch and solid black back of head, small round white-rimmed glasses, tiny dot eyes, one pink blush dot per cheek, small round ears, lavender patterned open-collar shirt, black trousers and much shorter scale. Yametaro runs continuously toward the camera with tiny determined steps while a non-physical ribbon of colorful glitch particles bounces ahead; he raises both small hands at the end. He does NOT split, duplicate, grow extra limbs or become human-sized. The camera pulls back with medium amplitude at medium speed from the WIDE low-angle start to the end framing. Keep CONSISTENT BRIGHT MIDDAY DAYLIGHT in the office corridor, clear weather, NOT night; no location change. Do NOT carry over sheet pose, panel layout, labels, logos, typography or white sheet background. do NOT render any on-screen text — no subtitles, no captions, no lettering, no Japanese characters; the video must contain no text at all. No voice, narration or speech. Photorealistic live-action-style environments with realistic adult human characters, while Takosan, Yametaro and Yumemin are soft matte 3D characters integrated into the same natural midday lighting; clean cinematic anime-opening energy, playful colorful glitch accents, realistic materials and physically coherent shadows; no flat 2D anime, no cel shading, no cartoon lineart, no 3D-rendered human characters. Every canonical design element visible in the first and last frames stays exactly the same in EVERY intermediate frame; every character's signature clothing and props stay on and never slip, never fall, never disappear and are never swapped. No new person or character enters the frame at any time; nobody appears, materializes or walks in, and no background people, crowds, extra mascots or duplicated characters ever become visible. Exactly the characters shown in the first and last frames are present for the whole shot, each EXACTLY ONCE. Every frame keeps the same photorealistic live-action style as the two attached frames, in which only Yametaro is a soft matte 3D character; no flat 2D anime, no cel shading, no cartoon lineart, no illustrated or drawn character and no 3D-rendered human ever appears. Soundscape: tiny rapid footsteps, soft chibi clothing rustle, playful glitch crackle and a tiny delighted hop; no speech. Music: no background music.


===== ch9 =====
The video starts EXACTLY on the attached first frame and ends EXACTLY on the attached last frame. Exactly seven physical characters are on screen, each EXACTLY ONCE: Sobaya, Takosan, Tokun, Yotan, Fukuchan, Yametaro and Yumemin. Exactly ONE Okayaman image appears in exactly ONE large black-bezel monitor; Okayaman is never physically present and is never duplicated. Preserve Sobaya's white mask with TWO large black circular eye holes, NO human eyes, one horizontal black mouth slit, FOUR symmetric red vertical markings, one small black forehead dot, short spiky black hair, neutral gray skin, thick muscular build, white T-shirt, dark jeans and white sneakers. Preserve Takosan's 100cm hooded embossed robe, flat white face, TWO black dot eyes, TWO white arms, SIX black suction-cup tentacles and no legs. Preserve Tokun's straw fedora, purple-tinted sunglasses, aqua aloha shirt, pink lei, navy wide pants, bare feet and ukulele. Preserve Yotan's shoulder-length blond hair, round sunglasses, black leather jacket, black T-shirt, silver necklace, ear piercing, black pants, Chelsea boots and black Les Paul guitar. Preserve Fukuchan's black layered hair, black long coat, white graphic T-shirt, black wide pants, white sneakers, black SPONSOR lanyard and horizontal white 福ちゃん badge. Preserve Yametaro's matte 3D chibi proportions, V-notch bowl cut, small round glasses, dot eyes, blush dots, lavender patterned shirt and hip-height scale. Preserve Okayaman's calm remote-only face, hair, connected mustache/goatee and black hooded jacket. Preserve Yumemin's sky-blue/white legless floating body, TWO dot eyes, trunk-like nose, TWO ears, blue tail and wooden mallet. All members run continuously into the courtyard and form the loose V-shaped ensemble; the camera uses forward tracking with medium amplitude at medium speed from WIDE slight-low-angle start to end. Keep CONSISTENT BRIGHT MIDDAY DAYLIGHT and clear dry weather, NOT night. Sobaya's THREE-QUARTERS beer mug remains off-screen and unchanged; no bottles and no extra vessels. Do NOT carry over sheet poses, panel layouts, labels, logos, typography or white sheet backgrounds. do NOT render any on-screen text — no subtitles, no captions, no lettering, no Japanese characters; the video must contain no text at all. No voice, narration or speech. Photorealistic live-action-style environments with realistic adult human characters, while Takosan, Yametaro and Yumemin are soft matte 3D characters integrated into the same natural midday lighting; clean cinematic anime-opening energy, playful colorful glitch accents, realistic materials and physically coherent shadows; no flat 2D anime, no cel shading, no cartoon lineart, no 3D-rendered human characters. Sobaya's white mask is never removed, lifted, cracked or made transparent and no human face, eyes or eyelids ever appear under it. Every canonical design element visible in the first and last frames stays exactly the same in EVERY intermediate frame; every character's signature clothing and props stay on and never slip, never fall, never disappear and are never swapped. No new person or character enters the frame at any time; nobody appears, materializes or walks in, and no background people, crowds, extra mascots or duplicated characters ever become visible. Exactly the characters shown in the first and last frames are present for the whole shot, each EXACTLY ONCE. Every frame keeps the same photorealistic live-action style as the two attached frames, in which only Takosan, Yametaro and Yumemin are soft matte 3D characters; no flat 2D anime, no cel shading, no cartoon lineart, no illustrated or drawn character and no 3D-rendered human ever appears. Soundscape: layered footsteps, ukulele strum, guitar string movement, tentacle taps, tiny chibi hops, floating mascot hum and bright outdoor air; no speech. Music: no background music.


===== ch10 =====
The video starts EXACTLY on the attached first frame and ends EXACTLY on the attached last frame. Exactly seven physical characters are on screen, each EXACTLY ONCE: Sobaya, Takosan, Tokun, Yotan, Fukuchan, Yametaro and Yumemin. Exactly ONE Okayaman image appears inside exactly ONE large black-bezel monitor; Okayaman is remote-only, never physical and never duplicated. Preserve Sobaya's white mask with TWO black circular eye holes, one slit mouth, FOUR symmetric red markings, one forehead dot, spiky black hair, gray skin, thick muscular build, white T-shirt, dark jeans, white sneakers and one off-screen THREE-QUARTERS clear handled mug. Preserve Takosan's hooded robe, flat white face, TWO dot eyes, TWO arms, SIX tentacles and no legs. Preserve Tokun's hat, purple sunglasses, aqua aloha shirt, pink lei, navy pants, bare feet and ukulele. Preserve Yotan's blond hair, round sunglasses, leather jacket, black outfit, boots and guitar. Preserve Fukuchan's black layered hair, black long coat, white graphic T-shirt, SPONSOR lanyard and horizontal white 福ちゃん badge; GYUN-GYUN means both hands touching both cheeks. Preserve Yametaro's matte 3D chibi V-notch bowl cut, small round glasses, blush dots, lavender shirt, black trousers and hip-height scale. Preserve Okayaman's calm remote-only face, connected mustache/goatee and black hooded jacket. Preserve Yumemin's blue/white legless floating body, TWO dot eyes, trunk nose, TWO ears, tail and wooden mallet. Starting from the shared Clip 9 end formation, the group lands in the joyful hero pose. The camera pushes in with small amplitude at slow speed from WIDE to MEDIUM slight-low-angle framing. Keep CONSISTENT BRIGHT MIDDAY DAYLIGHT and clear dry weather, NOT night. Leave clean negative space in the upper center for an editorial title added in CapCut. Do NOT render any on-screen text — no subtitles, no captions, no lettering, no Japanese characters; the video must contain no text at all. Do NOT carry over sheet poses, panel layouts, labels, logos, typography or white sheet backgrounds. No voice, narration or speech. Photorealistic live-action-style environments with realistic adult human characters, while Takosan, Yametaro and Yumemin are soft matte 3D characters integrated into the same natural midday lighting; clean cinematic anime-opening energy, playful colorful glitch accents, realistic materials and physically coherent shadows; no flat 2D anime, no cel shading, no cartoon lineart, no 3D-rendered human characters. Sobaya's white mask is never removed, lifted, cracked or made transparent and no human face, eyes or eyelids ever appear under it. Every canonical design element visible in the first and last frames stays exactly the same in EVERY intermediate frame; every character's signature clothing and props stay on and never slip, never fall, never disappear and are never swapped. No new person or character enters the frame at any time; nobody appears, materializes or walks in, and no background people, crowds, extra mascots or duplicated characters ever become visible. Exactly the characters shown in the first and last frames are present for the whole shot, each EXACTLY ONCE. Every frame keeps the same photorealistic live-action style as the two attached frames, in which only Takosan, Yametaro and Yumemin are soft matte 3D characters; no flat 2D anime, no cel shading, no cartoon lineart, no illustrated or drawn character and no 3D-rendered human ever appears. Soundscape: outdoor breeze, final synchronized footsteps, ukulele and guitar resonance, a soft tentacle curl, tiny chibi hop and a bright monitor hum; no speech. Music: no background music.
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