窓際族物語 / 制作ノート
勇者一行の帰還
公開中:生成バージョン 1件 · 動画 1本
使用モデル
MiniMax H3 ref2va / Irodori-TTS v4-Large / VOICEVOX / Remotion生成 v1 · v1 完成版(13チャプター・画像なしR2V)
入力素材 19件
参照番号をプロンプト内の指定と照らし合わせてご覧ください。
そば屋 キャラクターシート(ツインテール・尖り耳版)
キャラクターシート · Picture · Sobaya_sheet.png今回のそば屋の正典。02_CHARACTERS/Sobaya_twintail_pointed_ears_sheet.png をランへ同梱したもの。ch1/2/4/7/11/12で使用。
福ギュン キャラクターシート
キャラクターシート · Picture · Fukuchan_sheet.pngch1/3/4/5/8/10/11/13で使用。
無職やめ太郎 キャラクターシート
キャラクターシート · Picture · Yametaro_sheet.pngch1/4/9/11/13で使用。
たこさん キャラクターシート
キャラクターシート · Picture · Takosan_sheet.pngch1/6/11/13で使用。
警察官A(年長・口ひげ)モブシート
キャラクターシート · Picture · Mob_police_a_sheet.pngラン専用のモブシート。ch12のみで使用。ユーザー提供(ラン101のPoliceOfficer04_capture_character_sheet.png)。
警察官B(年少・長身)モブシート
キャラクターシート · Picture · Mob_police_b_sheet.pngラン専用のモブシート。ch12のみで使用。ユーザー提供(ラン101のPoliceOfficer02_capture_character_sheet.png)。
ch1 ナレーション「窓王を倒した勇者達一行は王都へ帰ってきた」
セリフ音声 · Audio · ch1_nar1.wavIrodori-TTS v4-Large / 参照音声 Narrator_voice.wav / seed 100 / 4.56秒。H3には渡さず、Remotionで字幕と同時に重ねた。
ch2 そば屋「やっと今回の旅も終わったな」
セリフ音声 · Audio · ch2_line1_sobaya.wavIrodori-TTS v4-Large / 参照音声 Sobaya_voice.wav / seed 42 / sobaya_monsterize.sh(-5半音+70Hzトレモロ)適用 / 2.44秒
ch3 福ギュン「本当に大変な戦いだったわね。魔王のおかやまんは本当に強かった」
セリフ音声 · Audio · ch3_line1_fukuchan.wavIrodori-TTS v4-Large / 参照音声 Fukuchan_voice.wav / seed 42 / 5.92秒
ch4 やめ太郎「ほんまやで!そば屋さんはビール飲んでるだけで何もしないし…」
セリフ音声 · Audio · ch4_line1_yametaro.wavIrodori-TTS v4-Large / 参照音声 Yametaro_voice.wav / seed 7 / 7.52秒
ch5 福ギュン「でも勝てたからいいじゃない!…タコさんとゆめみんも成仏するはずよ」
セリフ音声 · Audio · ch5_line1_fukuchan.wavIrodori-TTS v4-Large / 参照音声 Fukuchan_voice.wav / seed 42 / 6.88秒
ch6 たこさん「生きてるよ」
セリフ音声 · Audio · ch6_line1_takosan.wavVOICEVOX Voidoll スタイル89 / 話速1.0 / 実発話0.89秒をH3の下限に合わせ末尾無音で2.0秒へ整えた。クレジット「VOICEVOX:Voidoll」を動画末尾に焼き込み済み。
ch7 そば屋「つらかったけど、本当に面白い旅だった」
セリフ音声 · Audio · ch7_line1_sobaya.wavIrodori-TTS v4-Large / 参照音声 Sobaya_voice.wav / seed 42 / sobaya_monsterize.sh適用 / 3.58秒
ch8 福ギュン「そうだね」
セリフ音声 · Audio · ch8_line1_fukuchan.wavIrodori-TTS v4-Large / 参照音声 Fukuchan_voice.wav / seed 42 / 尺指定1.6秒。短文は語尾の母音が0.73秒引き伸ばされる不具合が出るため、0.95秒で末尾カット+80msフェードアウトし、末尾無音で2.0秒へ整えた。
ch9 やめ太郎「ところでワイらなんで魔王おかやまんと戦ったんだっけ?」
セリフ音声 · Audio · ch9_line1_yametaro.wavIrodori-TTS v4-Large / 参照音声 Yametaro_voice.wav / seed 7 / 3.52秒
ch10 福ギュン「そば屋が酔って暴れただけギュン」
セリフ音声 · Audio · ch10_line1_fukuchan.wavIrodori-TTS v4-Large / 参照音声 Fukuchan_voice.wav / seed 42 / 3.20秒。オチのセリフ。
台本 script.md(英語・全13チャプター+台帳+生成手順)
資料 · script.md`/no-image-video`スキルの成果物。Character references、Scene ledger、Camera plan、Prop state ledger、Fixture layout、Dialogue audio表、各チャプターのH3 inputs表とMotion prompt、生成・結合手順、既知の課題までを含む。
チャプター計画 chapter_plan.md(日本語・人間確認用)
資料 · chapter_plan.md13チャプターの分割・開始配置・ビート・カメラ・小道具をユーザー承認した記録。ch12の「そば屋がドアをすり抜ける」問題をv1からv3まで3回直した経緯も含む。
全13チャプターのMotion prompt 原文(テキスト)
資料 · all_prompts.txtextract_prompts.pyがscript.mdから逐語抽出したch1〜ch13のMotion promptを連結したもの。プロンプト欄に登録した本文と同一。
プロンプト
全13チャプターのMotion prompt(MiniMax H3 R2V・逐語) · revision 1
本エピソードは13チャプターすべてがMiniMax H3のR2V生成で、キーフレーム画像は一切使っていない。各チャプターへ渡した入力はキャラクターシート(<Picture N>)とセリフ音声(<Audio N>)のみ。以下は各チャプターへ実際に渡したMotion promptの逐語全文。原文の完全なテキストファイルは入力資料 `all_prompts.txt` としても添付してある。 チャプター構成(フレーム数は24fps、H3の17k+5グリッド): - ch1 158f ナレーション章(H3には音声を渡さず無音生成。ナレーションと字幕はRemotionで後載せ) - ch2 107f そば屋 / ch3 175f 福ギュン / ch4 209f やめ太郎 / ch5 192f 福ギュン / ch6 90f たこさん - ch7 141f そば屋 / ch8 90f 福ギュン / ch9 124f やめ太郎 / ch10 124f 福ギュン - ch11 158f パトカー到着(無音) / ch12 158f 連行(無音) / ch13 141f 発車(無音) ===== Chapter 1 (MiniMax H3 R2V) ===== Required attached input files: <Picture 1> = Sobaya_sheet.png — Sobaya's character model sheet, identity/design reference only, NOT a composition reference (PRESERVE: hard white full-face mask with TWO large black circular eye holes and ONE horizontal black mouth slit, a small sculpted nose ridge, a small black hemispherical dot centered on the forehead, and FOUR curved red markings — one sweeping up above each eye hole and one sweeping down below each eye hole, mirrored left and right; large pointed gray elf ears standing out from the sides of his head; long black hair tied into TWO twintails, one on each side, each hanging straight down past his chest, with short black hair at the nape visible from behind; neutral-gray skin on neck, arms and hands; hulking thick 180cm/100kg build; plain white short-sleeve T-shirt, black jeans, white sneakers; do NOT carry over: pose, camera angle, sheet background, panel layout, text labels); <Picture 2> = Fukuchan_sheet.png — Fukuchan's character model sheet, identity/design reference only, NOT a composition reference (PRESERVE: a slim 48-year-old Japanese man, 170 cm, adult human proportions, black medium layered hair with the fringe touching his eyebrows, a soft warm smile, an oversized black tailored long coat over a white graphic T-shirt with a black line print, black wide-leg trousers and white sneakers, a black SPONSOR lanyard and a horizontal white name badge hanging from his neck; do NOT carry over: pose, camera angle, sheet background, panel layout, text labels); <Picture 3> = Yametaro_sheet.png — Yametaro's character model sheet, identity/design reference only, NOT a composition reference (PRESERVE: a tiny matte 3D chibi figure about 2 to 2.5 heads tall whose head is larger than his body, black bowl-cut hair with a sharp V-shaped notch in the centre of the fringe, small round white-rimmed glasses, one pink blush patch on each cheek, tiny dot eyes, small round ears on the sides of his head, a lavender patterned open-collar shirt and black trousers; he is much shorter than the human characters; do NOT carry over: pose, camera angle, sheet background, panel layout, text labels); <Picture 4> = Takosan_sheet.png — Takosan's character model sheet, identity/design reference only, NOT a composition reference (PRESERVE: a small 100 cm creature in a black hooded robe with embossed spiral patterns, hood always up, a flat off-white egg-shaped face bearing ONLY two black round dot eyes — no mouth, no nose, no eyebrows, no expression — two short white arms with round stubby hands, and SIX black suckered octopus tentacles instead of legs coming out from under the hem; do NOT carry over: pose, camera angle, sheet background, panel layout, text labels). These attachments are REQUIRED inputs. None of the attached pictures is a frame of this video: the video does NOT start on, end on or reproduce any sheet — no panels, no gray sheet background, no labels or text. Photorealistic live-action cinematography with natural live-action proportions in bright midday daylight under a clear blue sky; Sobaya is a live-action man with neutral-gray skin and a hard white mask, Fukuchan is a real photographed person, Yametaro alone is a soft matte 3D chibi toy figure standing in the same real space, lit by the same real sunlight, and Takosan is a small matte 3D hooded creature standing in the same real space. NOT flat 2D anime, NOT cartoon lineart. The shot opens on a WIDE establishing shot at eye level on the main square just inside the gate of a royal capital: a wide flagstone pavement, tall gray stone castle walls with square crenellations behind, two round castle towers with conical slate roofs rising further back, and a cloudless deep blue sky filling the upper half of the frame. The four of them stand in a row in the middle distance facing camera, about to walk forward: from screen LEFT to screen RIGHT — Yametaro, Fukuchan, Sobaya, Takosan. Sobaya holds a clear glass mug with a handle, three quarters full of amber beer with a foam head, in his right hand at chest height. Fukuchan, Yametaro and Takosan carry nothing. Exactly 4 characters appear in this chapter — Sobaya, Fukuchan, Yametaro and Takosan — and each appears EXACTLY ONCE; nobody else enters the frame at any time. Beat 1 (0–4s): the four walk forward toward camera together, keeping the same left-to-right order and roughly the same spacing; Yametaro takes quick short strides on his tiny legs, Takosan glides forward on its tentacles without lifting any of them like feet, and Sobaya keeps the mug steady and upright so the beer does not spill. Beat 2 (4–5.5s): all four slow down and come to a stop in the near middle distance, still side by side in the same order, now framed from head to foot. Beat 3 (5.5–6.6s): Fukuchan tilts his head back and looks up at the castle wall with a warm smile; Sobaya keeps his mask facing straight forward; Yametaro and Takosan stand still facing camera. The camera stays locked-off and completely static for the whole chapter — no push-in, no pull-back, no pan, no tilt and no handheld sway. The shot ends with the four standing still side by side, Yametaro, Fukuchan, Sobaya and Takosan from screen left to right, Fukuchan still looking up at the wall, and the mug still three quarters full. In every frame Sobaya's face stays a hard white mask with two black circular eye holes and one horizontal mouth slit — NO human eyes, NO eyelids, NO eyelashes, NO eyebrows, NO realistic nose or lips — his exposed skin stays neutral gray, his pointed gray ears and both twintails stay in place, and he moves as ONE continuous person and is never duplicated. No new person, character or vehicle enters the frame at any time; nobody appears, materialises or walks in. Nobody speaks in this chapter: every character's mouth stays completely CLOSED for the whole chapter, and Sobaya's mask mouth slit never changes shape. There is no speech, no dialogue and no narration in the generated audio. Do NOT render any on-screen text — no subtitles, no captions, no lettering, no Japanese characters, and none of the words or labels printed on the attached sheets; the video must contain no text at all. Soundscape: four sets of footsteps on flagstones at a walking pace, a light breeze over open stone, distant birds high above the castle walls, the faint slosh of beer in a glass mug. Music: no background music. ===== Chapter 2 (MiniMax H3 R2V) ===== Required attached input files: <Picture 1> = Sobaya_sheet.png — Sobaya's character model sheet, identity/design reference only, NOT a composition reference (PRESERVE: hard white full-face mask with TWO large black circular eye holes and ONE horizontal black mouth slit, a small sculpted nose ridge, a small black hemispherical dot centered on the forehead, and FOUR curved red markings — one sweeping up above each eye hole and one sweeping down below each eye hole, mirrored left and right; large pointed gray elf ears standing out from the sides of his head; long black hair tied into TWO twintails, one on each side, each hanging straight down past his chest, with short black hair at the nape visible from behind; neutral-gray skin on neck, arms and hands; hulking thick 180cm/100kg build; plain white short-sleeve T-shirt, black jeans, white sneakers; do NOT carry over: pose, camera angle, sheet background, panel layout, text labels); <Audio 1> = ch2_line1_sobaya.wav — Sobaya's spoken line, use AS-IS. These attachments are REQUIRED inputs. None of the attached pictures is a frame of this video: the video does NOT start on, end on or reproduce any sheet — no panels, no gray sheet background, no labels or text. Photorealistic live-action cinematography with natural live-action proportions in bright midday daylight under a clear blue sky; Sobaya is a live-action man with neutral-gray skin and a hard white mask. NOT flat 2D anime, NOT cartoon lineart. The shot opens on a MEDIUM shot framing Sobaya from the chest up, at eye level, in the main square just inside the gate of a royal capital: a wide flagstone pavement, tall gray stone castle walls with square crenellations behind, two round castle towers with conical slate roofs rising further back, and a cloudless deep blue sky filling the upper half of the frame rendered soft and out of focus behind him. Sobaya stands in the centre of frame facing camera, holding a clear glass mug with a handle, three quarters full of amber beer with a foam head, in his right hand at chest height. Sobaya is the ONLY character in this chapter and appears EXACTLY ONCE; nobody else enters the frame at any time. Beat 1 (0–0.3s): Sobaya stands still, mask facing camera, mug held at chest height. Beat 2 (0.3–2.8s): he delivers his line; his shoulders settle as if letting go of a long effort, and the mug stays at chest height. Beat 3 (2.8–4.5s): he raises the mug to the height of his mask's mouth slit, tips it back for one long swallow and lowers it again to chest height; the beer goes from three quarters full down to about two thirds full and the foam head thins — he does NOT empty the mug and he does NOT drink from anything other than this mug. Sobaya (S1) is the only one who speaks — he says <d>[Japanese] やっと今回の旅も終わったな</d>, driven by <Audio 1>; he begins the line almost immediately and the line plays ONLY while <Audio 1> is playing. His mask is rigid, so his mouth slit does NOT open, stretch or deform at any point and no human lips ever appear — only his head and shoulders move slightly with the speech. Use <Audio 1> AS-IS as the dialogue audio and do NOT generate any voice. The camera stays locked-off and completely static for the whole chapter — no push-in, no pull-back, no pan, no tilt and no handheld sway. The shot ends with Sobaya standing still facing camera, the mug back at chest height and about two thirds full. In every frame Sobaya's face stays a hard white mask with two black circular eye holes and one horizontal mouth slit — NO human eyes, NO eyelids, NO eyelashes, NO eyebrows, NO realistic nose or lips — his exposed skin stays neutral gray, his pointed gray ears and both twintails stay in place, and he moves as ONE continuous person and is never duplicated. No new person, character or vehicle enters the frame at any time; nobody appears, materialises or walks in. Do NOT render any on-screen text — no subtitles, no captions, no lettering, no Japanese characters, and none of the words or labels printed on the attached sheets; the video must contain no text at all. Soundscape: a light breeze over open stone, distant birds, the soft swallow and the faint knock of the glass mug settling against his hand. Music: no background music. ===== Chapter 3 (MiniMax H3 R2V) ===== Required attached input files: <Picture 1> = Fukuchan_sheet.png — Fukuchan's character model sheet, identity/design reference only, NOT a composition reference (PRESERVE: a slim 48-year-old Japanese man, 170 cm, adult human proportions, black medium layered hair with the fringe touching his eyebrows, a soft warm smile, an oversized black tailored long coat over a white graphic T-shirt with a black line print, black wide-leg trousers and white sneakers, a black SPONSOR lanyard and a horizontal white name badge hanging from his neck; do NOT carry over: pose, camera angle, sheet background, panel layout, text labels); <Audio 1> = ch3_line1_fukuchan.wav — Fukuchan's spoken line, use AS-IS. These attachments are REQUIRED inputs. None of the attached pictures is a frame of this video: the video does NOT start on, end on or reproduce any sheet — no panels, no gray sheet background, no labels or text. Photorealistic live-action cinematography with natural live-action proportions in bright midday daylight under a clear blue sky; Fukuchan is a real photographed person. NOT flat 2D anime, NOT cartoon lineart. The shot opens on a MEDIUM shot framing Fukuchan from the chest up, at eye level, in the main square just inside the gate of a royal capital: a wide flagstone pavement, tall gray stone castle walls with square crenellations behind, two round castle towers with conical slate roofs rising further back, and a cloudless deep blue sky filling the upper half of the frame rendered soft and out of focus behind him. Fukuchan stands in the centre of frame, his body angled very slightly to screen left while his face is turned toward camera, both hands relaxed at his sides, wearing a soft warm smile. Fukuchan is the ONLY character in this chapter and appears EXACTLY ONCE; nobody else enters the frame at any time. Beat 1 (0–0.3s): Fukuchan stands still, smiling faintly. Beat 2 (0.3–6.3s): he delivers his line; in the first half he nods twice, slowly and shallowly, and partway through he lifts his right hand and lays the palm flat on his own chest. Beat 3 (6.3–7.3s): he lowers his right hand back to his side, closes his mouth and keeps the warm smile. Fukuchan (S1) is the only one who speaks — he says <d>[Japanese] 本当に大変な戦いだったわね。魔王のおかやまんは本当に強かった</d>, lip-syncing to <Audio 1>; he begins the line almost immediately and his mouth moves ONLY while <Audio 1> is playing, after which it stays CLOSED for the rest of the chapter. Use <Audio 1> AS-IS as the dialogue audio and do NOT generate any voice. The camera performs exactly one move across the whole chapter — a slow push-in, very small amplitude — and does nothing else: no pan, no tilt and no handheld sway. The shot ends with Fukuchan facing camera, still and smiling, both hands at his sides. Fukuchan moves as ONE continuous person and is never duplicated; his black SPONSOR lanyard and the white name badge stay around his neck in every frame and never move to another part of his body. No new person, character or vehicle enters the frame at any time; nobody appears, materialises or walks in. Do NOT render any on-screen text — no subtitles, no captions, no lettering, no Japanese characters, and none of the words or labels printed on the attached sheets; the video must contain no text at all. Soundscape: a light breeze over open stone, distant birds high above the castle walls, the faint rustle of his long coat as he moves his arm. Music: no background music. ===== Chapter 4 (MiniMax H3 R2V) ===== Required attached input files: <Picture 1> = Yametaro_sheet.png — Yametaro's character model sheet, identity/design reference only, NOT a composition reference (PRESERVE: a tiny matte 3D chibi figure about 2 to 2.5 heads tall whose head is larger than his body, black bowl-cut hair with a sharp V-shaped notch in the centre of the fringe, small round white-rimmed glasses, one pink blush patch on each cheek, tiny dot eyes, small round ears on the sides of his head, a lavender patterned open-collar shirt and black trousers; he is much shorter than the human characters; do NOT carry over: pose, camera angle, sheet background, panel layout, text labels); <Picture 2> = Fukuchan_sheet.png — Fukuchan's character model sheet, identity/design reference only, NOT a composition reference (PRESERVE: a slim 48-year-old Japanese man, 170 cm, adult human proportions, black medium layered hair with the fringe touching his eyebrows, a soft warm smile, an oversized black tailored long coat over a white graphic T-shirt with a black line print, black wide-leg trousers and white sneakers, a black SPONSOR lanyard and a horizontal white name badge hanging from his neck; do NOT carry over: pose, camera angle, sheet background, panel layout, text labels); <Picture 3> = Sobaya_sheet.png — Sobaya's character model sheet, identity/design reference only, NOT a composition reference (PRESERVE: hard white full-face mask with TWO large black circular eye holes and ONE horizontal black mouth slit, a small sculpted nose ridge, a small black hemispherical dot centered on the forehead, and FOUR curved red markings — one sweeping up above each eye hole and one sweeping down below each eye hole, mirrored left and right; large pointed gray elf ears standing out from the sides of his head; long black hair tied into TWO twintails, one on each side, each hanging straight down past his chest, with short black hair at the nape visible from behind; neutral-gray skin on neck, arms and hands; hulking thick 180cm/100kg build; plain white short-sleeve T-shirt, black jeans, white sneakers; do NOT carry over: pose, camera angle, sheet background, panel layout, text labels); <Audio 1> = ch4_line1_yametaro.wav — Yametaro's spoken line, use AS-IS. These attachments are REQUIRED inputs. None of the attached pictures is a frame of this video: the video does NOT start on, end on or reproduce any sheet — no panels, no gray sheet background, no labels or text. Photorealistic live-action cinematography with natural live-action proportions in bright midday daylight under a clear blue sky; Yametaro alone is a soft matte 3D chibi toy figure standing in the same real space, lit by the same real sunlight, Fukuchan is a real photographed person, and Sobaya is a live-action man with neutral-gray skin and a hard white mask. NOT flat 2D anime, NOT cartoon lineart. The shot opens on a MEDIUM-WIDE three-shot from a LOW angle, roughly at Yametaro's eye height looking slightly upward, in the main square just inside the gate of a royal capital: a wide flagstone pavement, tall gray stone castle walls with square crenellations behind, two round castle towers with conical slate roofs rising further back, and a cloudless deep blue sky filling the upper half of the frame. Yametaro stands in the near foreground at screen LEFT, his head reaching only about the height of Fukuchan's waist. Behind him and to his right stands Fukuchan, and further to screen RIGHT stands Sobaya, who holds a clear glass mug with a handle, about two thirds full of amber beer, in his right hand at chest height. All three face camera. Exactly 3 characters appear in this chapter — Yametaro, Fukuchan and Sobaya — and each appears EXACTLY ONCE; nobody else enters the frame at any time. Beat 1 (0–0.3s): the three stand still. Beat 2 (0.3–1.5s): Yametaro throws both of his short arms up in a small indignant shrug. Beat 3 (1.5–4.8s): Yametaro stretches his right arm out and points at Sobaya on screen right; Sobaya does not react and keeps holding the mug at chest height, mask facing camera. Beat 4 (4.8–7.8s): Yametaro swings his pointing hand across to aim at Fukuchan instead; Fukuchan keeps smiling and tips his head a little to one side. Beat 5 (7.8–8.7s): Yametaro drops both arms back to his sides and stands still. Yametaro (S1) is the only one who speaks — he says <d>[Japanese] ほんまやで!そば屋さんはビール飲んでるだけで何もしないし、福ちゃんは魔王と一緒に写真撮影するだけやし</d>, lip-syncing to <Audio 1>; he begins the line almost immediately and his mouth moves ONLY while <Audio 1> is playing, after which it stays CLOSED. Fukuchan does NOT speak — his mouth stays CLOSED and he only listens and reacts — and Sobaya does NOT speak, his rigid mask mouth slit never changes. Use <Audio 1> AS-IS as the dialogue audio and do NOT generate any voice. The camera stays locked-off and completely static for the whole chapter — no push-in, no pull-back, no pan, no tilt and no handheld sway. The shot ends with the three standing in the same positions, Yametaro's arms down at his sides, Fukuchan still smiling, and Sobaya's mug still about two thirds full. In every frame Sobaya's face stays a hard white mask with two black circular eye holes and one horizontal mouth slit — NO human eyes, NO eyelids, NO eyelashes, NO eyebrows, NO realistic nose or lips — his exposed skin stays neutral gray, his pointed gray ears and both twintails stay in place, and he moves as ONE continuous person and is never duplicated. Yametaro stays a small matte 3D chibi figure at roughly waist height to the human characters for the whole chapter — he never grows to human size, never becomes a live-action human, and his small round white-rimmed glasses never disappear or change shape. No new person, character or vehicle enters the frame at any time; nobody appears, materialises or walks in. Do NOT render any on-screen text — no subtitles, no captions, no lettering, no Japanese characters, and none of the words or labels printed on the attached sheets; the video must contain no text at all. Soundscape: a light breeze over open stone, distant birds, the small scuff of tiny shoes on flagstones as Yametaro shifts his weight. Music: no background music. ===== Chapter 5 (MiniMax H3 R2V) ===== Required attached input files: <Picture 1> = Fukuchan_sheet.png — Fukuchan's character model sheet, identity/design reference only, NOT a composition reference (PRESERVE: a slim 48-year-old Japanese man, 170 cm, adult human proportions, black medium layered hair with the fringe touching his eyebrows, a soft warm smile, an oversized black tailored long coat over a white graphic T-shirt with a black line print, black wide-leg trousers and white sneakers, a black SPONSOR lanyard and a horizontal white name badge hanging from his neck; do NOT carry over: pose, camera angle, sheet background, panel layout, text labels); <Audio 1> = ch5_line1_fukuchan.wav — Fukuchan's spoken line, use AS-IS. These attachments are REQUIRED inputs. None of the attached pictures is a frame of this video: the video does NOT start on, end on or reproduce any sheet — no panels, no gray sheet background, no labels or text. Photorealistic live-action cinematography with natural live-action proportions in bright midday daylight under a clear blue sky; Fukuchan is a real photographed person. NOT flat 2D anime, NOT cartoon lineart. The shot opens on a MEDIUM shot framing Fukuchan from the chest up, at eye level, in the main square just inside the gate of a royal capital: a wide flagstone pavement, tall gray stone castle walls with square crenellations behind, two round castle towers with conical slate roofs rising further back, and a cloudless deep blue sky filling the upper half of the frame rendered soft and out of focus behind him. Fukuchan stands in the centre of frame facing camera, both hands relaxed at his sides, smiling brightly. Fukuchan is the ONLY character in this chapter and appears EXACTLY ONCE; nobody else enters the frame at any time. Beat 1 (0–0.3s): Fukuchan stands still, smiling. Beat 2 (0.3–2.8s): he raises his right index finger and waggles it lightly twice in a cheerful told-you-so gesture. Beat 3 (2.8–7.2s): he lowers the hand back to his side and turns his face down toward the LOWER RIGHT corner of frame, lowering his eyes as though addressing someone much shorter standing just off camera there; that other character is NOT visible in this chapter and must not be drawn. Beat 4 (7.2–8s): he keeps looking down to the lower right, closes his mouth and holds the warm smile. Fukuchan (S1) is the only one who speaks — he says <d>[Japanese] でも勝てたからいいじゃない!ちゃんと結果出せたからタコさんとゆめみんも成仏するはずよ</d>, lip-syncing to <Audio 1>; he begins the line almost immediately and his mouth moves ONLY while <Audio 1> is playing, after which it stays CLOSED. Use <Audio 1> AS-IS as the dialogue audio and do NOT generate any voice. The camera stays locked-off and completely static for the whole chapter — no push-in, no pull-back, no pan, no tilt and no handheld sway. The shot ends with Fukuchan still, looking down toward the lower right corner of frame with a warm smile. Fukuchan moves as ONE continuous person and is never duplicated; his black SPONSOR lanyard and the white name badge stay around his neck in every frame. No new person, character or vehicle enters the frame at any time; nobody appears, materialises or walks in. Do NOT render any on-screen text — no subtitles, no captions, no lettering, no Japanese characters, and none of the words or labels printed on the attached sheets; the video must contain no text at all. Soundscape: a light breeze over open stone, distant birds high above the castle walls, the faint rustle of his long coat. Music: no background music. ===== Chapter 6 (MiniMax H3 R2V) ===== Required attached input files: <Picture 1> = Takosan_sheet.png — Takosan's character model sheet, identity/design reference only, NOT a composition reference (PRESERVE: a small 100 cm creature in a black hooded robe with embossed spiral patterns, hood always up, a flat off-white egg-shaped face bearing ONLY two black round dot eyes — no mouth, no nose, no eyebrows, no expression — two short white arms with round stubby hands, and SIX black suckered octopus tentacles instead of legs coming out from under the hem; do NOT carry over: pose, camera angle, sheet background, panel layout, text labels); <Audio 1> = ch6_line1_takosan.wav — Takosan's spoken line, use AS-IS. These attachments are REQUIRED inputs. None of the attached pictures is a frame of this video: the video does NOT start on, end on or reproduce any sheet — no panels, no gray sheet background, no labels or text. Photorealistic live-action cinematography with natural live-action proportions in bright midday daylight under a clear blue sky; Takosan is a small matte 3D hooded creature standing in the same real space. NOT flat 2D anime, NOT cartoon lineart. The shot opens on a CLOSE-UP from a LOW angle at Takosan's own eye height, so that the flagstone pavement and the lower part of the gray stone castle wall fill most of the background and only a narrow band of blue sky shows along the top edge. Takosan stands in the centre of frame facing camera, hood up, both short white arms hanging at its sides, its six tentacles spread on the flagstones beneath the hem of its robe. Takosan is the ONLY character in this chapter and appears EXACTLY ONCE; nobody else enters the frame at any time. Beat 1 (0–0.3s): Takosan stands completely still, facing camera. Beat 2 (0.3–2s): the line plays; Takosan's face does NOT change at all — the flat off-white egg-shaped face keeps exactly two black round dot eyes and NOTHING else, no mouth ever appears or opens on it — and the only movement is its right stubby white hand lifting slowly to about chest height. Beat 3 (2–3.75s): the hand lowers again just as slowly to its side while the tentacles ripple very slightly on the stones; Takosan is otherwise motionless. Takosan (S1) is the only one who speaks — the line <d>[Japanese] 生きてるよ</d> comes from Takosan, driven by <Audio 1>, and it starts almost immediately. Takosan has NO mouth, so there is NO lip-sync and NO mouth movement whatsoever: do not add a mouth, a mouth line, a jaw or any facial deformation to its flat face at any point. Use <Audio 1> AS-IS as the dialogue audio and do NOT generate any voice. The camera stays locked-off and completely static for the whole chapter — no push-in, no pull-back, no pan, no tilt and no handheld sway. The shot ends with Takosan standing still and expressionless, facing camera, both arms back at its sides. Takosan keeps its black hood up over its head for every frame — the hood never slips and never falls back — the SIX suckered tentacles under its robe hem are never replaced by legs or shoes and never disappear, both short white arms stay present in addition to the tentacles, and it moves as ONE continuous creature and is never duplicated. No new person, character or vehicle enters the frame at any time; nobody appears, materialises or walks in. Do NOT render any on-screen text — no subtitles, no captions, no lettering, no Japanese characters, and none of the words or labels printed on the attached sheets; the video must contain no text at all. Soundscape: a light breeze over open stone, distant birds, the very soft wet shift of tentacles on flagstones. Music: no background music. ===== Chapter 7 (MiniMax H3 R2V) ===== Required attached input files: <Picture 1> = Sobaya_sheet.png — Sobaya's character model sheet, identity/design reference only, NOT a composition reference (PRESERVE: hard white full-face mask with TWO large black circular eye holes and ONE horizontal black mouth slit, a small sculpted nose ridge, a small black hemispherical dot centered on the forehead, and FOUR curved red markings — one sweeping up above each eye hole and one sweeping down below each eye hole, mirrored left and right; large pointed gray elf ears standing out from the sides of his head; long black hair tied into TWO twintails, one on each side, each hanging straight down past his chest, with short black hair at the nape visible from behind; neutral-gray skin on neck, arms and hands; hulking thick 180cm/100kg build; plain white short-sleeve T-shirt, black jeans, white sneakers; do NOT carry over: pose, camera angle, sheet background, panel layout, text labels); <Audio 1> = ch7_line1_sobaya.wav — Sobaya's spoken line, use AS-IS. These attachments are REQUIRED inputs. None of the attached pictures is a frame of this video: the video does NOT start on, end on or reproduce any sheet — no panels, no gray sheet background, no labels or text. Photorealistic live-action cinematography with natural live-action proportions in bright midday daylight under a clear blue sky; Sobaya is a live-action man with neutral-gray skin and a hard white mask. NOT flat 2D anime, NOT cartoon lineart. The shot opens on a MEDIUM shot framing Sobaya from the chest up from a SLIGHTLY LOW angle, so that a castle tower with a conical slate roof and a wide expanse of cloudless blue sky sit behind him. Sobaya stands in the centre of frame facing camera, holding a clear glass mug with a handle, about two thirds full of amber beer with a thin foam head, in his right hand at chest height. Sobaya is the ONLY character in this chapter and appears EXACTLY ONCE; nobody else enters the frame at any time. Beat 1 (0–0.3s): Sobaya stands still, mug at chest height. Beat 2 (0.3–1.2s): he lifts the mug up to the height of the top of his head, holding it out toward the sky, and tips his mask slightly upward to look up at it. Beat 3 (1.2–4.8s): he delivers his line while holding the mug raised; the beer level does not change during this beat. Beat 4 (4.8–5.9s): he brings the mug down to the height of his mask's mouth slit, takes one long swallow and lowers it to chest height; the beer goes from about two thirds full down to about half full — he does NOT empty the mug. Sobaya (S1) is the only one who speaks — he says <d>[Japanese] つらかったけど、本当に面白い旅だった</d>, driven by <Audio 1>; the line plays ONLY while <Audio 1> is playing. His mask is rigid, so his mouth slit does NOT open, stretch or deform at any point and no human lips ever appear. Use <Audio 1> AS-IS as the dialogue audio and do NOT generate any voice. The camera performs exactly one move across the whole chapter — a slow push-in, very small amplitude — and does nothing else: no pan, no tilt and no handheld sway. The shot ends with Sobaya facing camera with the mug at chest height and about half full. In every frame Sobaya's face stays a hard white mask with two black circular eye holes and one horizontal mouth slit — NO human eyes, NO eyelids, NO eyelashes, NO eyebrows, NO realistic nose or lips — his exposed skin stays neutral gray, his pointed gray ears and both twintails stay in place, and he moves as ONE continuous person and is never duplicated. No new person, character or vehicle enters the frame at any time; nobody appears, materialises or walks in. Do NOT render any on-screen text — no subtitles, no captions, no lettering, no Japanese characters, and none of the words or labels printed on the attached sheets; the video must contain no text at all. Soundscape: a light breeze over open stone, distant birds, beer sloshing as the mug is raised, one long swallow. Music: no background music. ===== Chapter 8 (MiniMax H3 R2V) ===== Required attached input files: <Picture 1> = Fukuchan_sheet.png — Fukuchan's character model sheet, identity/design reference only, NOT a composition reference (PRESERVE: a slim 48-year-old Japanese man, 170 cm, adult human proportions, black medium layered hair with the fringe touching his eyebrows, a soft warm smile, an oversized black tailored long coat over a white graphic T-shirt with a black line print, black wide-leg trousers and white sneakers, a black SPONSOR lanyard and a horizontal white name badge hanging from his neck; do NOT carry over: pose, camera angle, sheet background, panel layout, text labels); <Audio 1> = ch8_line1_fukuchan.wav — Fukuchan's spoken line, use AS-IS. These attachments are REQUIRED inputs. None of the attached pictures is a frame of this video: the video does NOT start on, end on or reproduce any sheet — no panels, no gray sheet background, no labels or text. Photorealistic live-action cinematography with natural live-action proportions in bright midday daylight under a clear blue sky; Fukuchan is a real photographed person. NOT flat 2D anime, NOT cartoon lineart. The shot opens on a MEDIUM-CLOSE shot framing Fukuchan from the shoulders up, at eye level, in the main square just inside the gate of a royal capital: a wide flagstone pavement, tall gray stone castle walls with square crenellations behind, two round castle towers with conical slate roofs rising further back, and a cloudless deep blue sky filling the upper half of the frame rendered soft and well out of focus behind him. Fukuchan is in the centre of frame, his face turned slightly to screen RIGHT as if toward someone standing beside him off camera, smiling warmly. Fukuchan is the ONLY character in this chapter and appears EXACTLY ONCE; nobody else enters the frame at any time. Beat 1 (0–0.2s): Fukuchan holds still, smiling. Beat 2 (0.2–1.2s): he says the short line and nods once, deeply and slowly, at the same time. Beat 3 (1.2–3.75s): he brings his face back to camera, closes his mouth completely and holds the warm smile, motionless apart from a single slow blink; he does NOT start another sentence and his mouth does not move again for the rest of the chapter. Fukuchan (S1) is the only one who speaks — he says the single short line <d>[Japanese] そうだね</d>, lip-syncing to <Audio 1>; he begins almost immediately and his mouth moves ONLY during the first second of the chapter while <Audio 1> is actually sounding, then stays CLOSED. <Audio 1> contains about one second of speech followed by silence, and the silent tail must stay silent — do not invent extra words to fill it. Use <Audio 1> AS-IS as the dialogue audio and do NOT generate any voice. The camera stays locked-off and completely static for the whole chapter — no push-in, no pull-back, no pan, no tilt and no handheld sway. The shot ends with Fukuchan facing camera, still, mouth closed, smiling warmly. Fukuchan moves as ONE continuous person and is never duplicated; his black SPONSOR lanyard and the white name badge stay around his neck in every frame. No new person, character or vehicle enters the frame at any time; nobody appears, materialises or walks in. Do NOT render any on-screen text — no subtitles, no captions, no lettering, no Japanese characters, and none of the words or labels printed on the attached sheets; the video must contain no text at all. Soundscape: a light breeze over open stone, distant birds, the faint rustle of his coat collar as he nods. Music: no background music. ===== Chapter 9 (MiniMax H3 R2V) ===== Required attached input files: <Picture 1> = Yametaro_sheet.png — Yametaro's character model sheet, identity/design reference only, NOT a composition reference (PRESERVE: a tiny matte 3D chibi figure about 2 to 2.5 heads tall whose head is larger than his body, black bowl-cut hair with a sharp V-shaped notch in the centre of the fringe, small round white-rimmed glasses, one pink blush patch on each cheek, tiny dot eyes, small round ears on the sides of his head, a lavender patterned open-collar shirt and black trousers; he is much shorter than the human characters; do NOT carry over: pose, camera angle, sheet background, panel layout, text labels); <Audio 1> = ch9_line1_yametaro.wav — Yametaro's spoken line, use AS-IS. These attachments are REQUIRED inputs. None of the attached pictures is a frame of this video: the video does NOT start on, end on or reproduce any sheet — no panels, no gray sheet background, no labels or text. Photorealistic live-action cinematography with natural live-action proportions in bright midday daylight under a clear blue sky; Yametaro alone is a soft matte 3D chibi toy figure standing in the same real space, lit by the same real sunlight. NOT flat 2D anime, NOT cartoon lineart. The shot opens on a MEDIUM shot from a LOW angle at Yametaro's own eye height, so the flagstone pavement and a tall gray stone castle wall built of square-cut blocks with square crenellations along its top — a EUROPEAN castle wall; this is NOT a Japanese castle: there is no sloped stone embankment, no curved tiled roof, no white plaster wall and no pine tree anywhere in the shot fill the background with blue sky along the top of the frame. Yametaro stands in the centre of frame facing camera, both short arms at his sides. Yametaro is the ONLY character in this chapter and appears EXACTLY ONCE; nobody else enters the frame at any time. Beat 1 (0–0.3s): Yametaro stands still facing camera. Beat 2 (0.3–1.5s): he lifts his right hand and rests it against his own chin in a puzzled thinking pose. Beat 3 (1.5–3.9s): he keeps talking and slowly tilts his oversized head over to screen right, his tiny dot eyes still aimed at camera. Beat 4 (3.9–5.2s): he lowers the hand from his chin back to his side and holds the tilted-head pose, motionless. Yametaro (S1) is the only one who speaks — he says <d>[Japanese] ところでワイらなんで魔王おかやまんと戦ったんだっけ?</d>, lip-syncing to <Audio 1>; he begins almost immediately and his mouth moves ONLY while <Audio 1> is playing, after which it stays CLOSED. Use <Audio 1> AS-IS as the dialogue audio and do NOT generate any voice. The camera stays locked-off and completely static for the whole chapter — no push-in, no pull-back, no pan, no tilt and no handheld sway. The shot ends with Yametaro standing still with his head tilted to screen right and both arms at his sides. Yametaro stays a small matte 3D chibi figure with an oversized head for the whole chapter — he never becomes a live-action human and never changes scale — his small round white-rimmed glasses stay on his face, the sharp V-shaped notch stays in the centre of his black bowl-cut fringe, one pink blush patch stays on each cheek, and he moves as ONE continuous figure and is never duplicated. No new person, character or vehicle enters the frame at any time; nobody appears, materialises or walks in. Do NOT render any on-screen text — no subtitles, no captions, no lettering, no Japanese characters, and none of the words or labels printed on the attached sheets; the video must contain no text at all. Soundscape: a light breeze over open stone, distant birds, a tiny scuff of small shoes on flagstones. Music: no background music. ===== Chapter 10 (MiniMax H3 R2V) ===== Required attached input files: <Picture 1> = Fukuchan_sheet.png — Fukuchan's character model sheet, identity/design reference only, NOT a composition reference (PRESERVE: a slim 48-year-old Japanese man, 170 cm, adult human proportions, black medium layered hair with the fringe touching his eyebrows, a soft warm smile, an oversized black tailored long coat over a white graphic T-shirt with a black line print, black wide-leg trousers and white sneakers, a black SPONSOR lanyard and a horizontal white name badge hanging from his neck; do NOT carry over: pose, camera angle, sheet background, panel layout, text labels); <Audio 1> = ch10_line1_fukuchan.wav — Fukuchan's spoken line, use AS-IS. These attachments are REQUIRED inputs. None of the attached pictures is a frame of this video: the video does NOT start on, end on or reproduce any sheet — no panels, no gray sheet background, no labels or text. Photorealistic live-action cinematography with natural live-action proportions in bright midday daylight under a clear blue sky; Fukuchan is a real photographed person. NOT flat 2D anime, NOT cartoon lineart. The shot opens on a MEDIUM shot framing Fukuchan from the chest up, at eye level, in the main square just inside the gate of a royal capital: a wide flagstone pavement, tall gray stone castle walls with square crenellations behind, two round castle towers with conical slate roofs rising further back, and a cloudless deep blue sky filling the upper half of the frame rendered soft and out of focus behind him. Fukuchan stands in the centre of frame facing camera, both hands relaxed at his sides, smiling cheerfully. Fukuchan is the ONLY character in this chapter and appears EXACTLY ONCE; nobody else enters the frame at any time. Beat 1 (0–0.3s): Fukuchan stands still, smiling. Beat 2 (0.3–2.8s): he delivers the first part of the line brightly and without a trace of malice, hands still at his sides. Beat 3 (2.8–3.6s): on the last syllable he brings BOTH hands up and presses one palm flat against each cheek, framing his own face — both hands on his own cheeks, not a peace sign, not a salute, not one hand. Beat 4 (3.6–5.2s): he holds both palms on his cheeks, closes his mouth and keeps smiling, motionless. Fukuchan (S1) is the only one who speaks — he says <d>[Japanese] そば屋が酔って暴れただけギュン</d>, lip-syncing to <Audio 1>; he begins almost immediately and his mouth moves ONLY while <Audio 1> is playing, after which it stays CLOSED. Use <Audio 1> AS-IS as the dialogue audio and do NOT generate any voice. The camera performs exactly one move across the whole chapter — a slow push-in, very small amplitude — and does nothing else: no pan, no tilt and no handheld sway. The shot ends with Fukuchan holding both palms pressed against his own cheeks, smiling, mouth closed. Fukuchan moves as ONE continuous person and is never duplicated; his black SPONSOR lanyard and the white name badge stay around his neck in every frame, including while both of his hands are up at his cheeks. No new person, character or vehicle enters the frame at any time; nobody appears, materialises or walks in. Do NOT render any on-screen text — no subtitles, no captions, no lettering, no Japanese characters, and none of the words or labels printed on the attached sheets; the video must contain no text at all. Soundscape: a light breeze over open stone, distant birds, and from the middle of the chapter a police siren growing slowly louder far away off screen. Music: no background music. ===== Chapter 11 (MiniMax H3 R2V) ===== Required attached input files: <Picture 1> = Sobaya_sheet.png — Sobaya's character model sheet, identity/design reference only, NOT a composition reference (PRESERVE: hard white full-face mask with TWO large black circular eye holes and ONE horizontal black mouth slit, a small sculpted nose ridge, a small black hemispherical dot centered on the forehead, and FOUR curved red markings — one sweeping up above each eye hole and one sweeping down below each eye hole, mirrored left and right; large pointed gray elf ears standing out from the sides of his head; long black hair tied into TWO twintails, one on each side, each hanging straight down past his chest, with short black hair at the nape visible from behind; neutral-gray skin on neck, arms and hands; hulking thick 180cm/100kg build; plain white short-sleeve T-shirt, black jeans, white sneakers; do NOT carry over: pose, camera angle, sheet background, panel layout, text labels); <Picture 2> = Fukuchan_sheet.png — Fukuchan's character model sheet, identity/design reference only, NOT a composition reference (PRESERVE: a slim 48-year-old Japanese man, 170 cm, adult human proportions, black medium layered hair with the fringe touching his eyebrows, a soft warm smile, an oversized black tailored long coat over a white graphic T-shirt with a black line print, black wide-leg trousers and white sneakers, a black SPONSOR lanyard and a horizontal white name badge hanging from his neck; do NOT carry over: pose, camera angle, sheet background, panel layout, text labels); <Picture 3> = Yametaro_sheet.png — Yametaro's character model sheet, identity/design reference only, NOT a composition reference (PRESERVE: a tiny matte 3D chibi figure about 2 to 2.5 heads tall whose head is larger than his body, black bowl-cut hair with a sharp V-shaped notch in the centre of the fringe, small round white-rimmed glasses, one pink blush patch on each cheek, tiny dot eyes, small round ears on the sides of his head, a lavender patterned open-collar shirt and black trousers; he is much shorter than the human characters; do NOT carry over: pose, camera angle, sheet background, panel layout, text labels); <Picture 4> = Takosan_sheet.png — Takosan's character model sheet, identity/design reference only, NOT a composition reference (PRESERVE: a small 100 cm creature in a black hooded robe with embossed spiral patterns, hood always up, a flat off-white egg-shaped face bearing ONLY two black round dot eyes — no mouth, no nose, no eyebrows, no expression — two short white arms with round stubby hands, and SIX black suckered octopus tentacles instead of legs coming out from under the hem; do NOT carry over: pose, camera angle, sheet background, panel layout, text labels). These attachments are REQUIRED inputs. None of the attached pictures is a frame of this video: the video does NOT start on, end on or reproduce any sheet — no panels, no gray sheet background, no labels or text. Photorealistic live-action cinematography with natural live-action proportions in bright midday daylight under a clear blue sky; Sobaya is a live-action man with neutral-gray skin and a hard white mask, Fukuchan is a real photographed person, Yametaro alone is a soft matte 3D chibi toy figure standing in the same real space, lit by the same real sunlight, and Takosan is a small matte 3D hooded creature standing in the same real space. NOT flat 2D anime, NOT cartoon lineart. The shot opens on a WIDE shot at eye level on the main square just inside the gate of a royal capital: a wide flagstone pavement, tall gray stone castle walls with square crenellations behind, two round castle towers with conical slate roofs rising further back, and a cloudless deep blue sky filling the upper half of the frame. The four of them stand in a row in the centre and right of frame, from screen LEFT to screen RIGHT: Yametaro, Fukuchan, Sobaya, Takosan. Sobaya holds a clear glass mug with a handle, about half full of amber beer, in his right hand at chest height. The LEFT third of the frame is empty flagstone pavement and no vehicle is visible yet. Exactly 4 characters appear in this chapter — Sobaya, Fukuchan, Yametaro and Takosan — and each appears EXACTLY ONCE; nobody else enters the frame at any time. Beat 1 (0–1s): a red rotating light starts to sweep across the flagstones from off screen left and a siren rises; the four keep standing still. Beat 2 (1–4s): a single Japanese police patrol car — white upper body, black lower body, a red light bar on the roof — drives in from the left edge of frame across the flagstones and comes to a stop between camera and the four of them, slightly left of centre, its nose pointing to screen LEFT and its left flank toward camera; all four of its doors stay shut. Beat 3 (4–5.5s): all four of them turn their heads together to look at the car; Sobaya keeps holding the mug at chest height and does not spill it. Beat 4 (5.5–6.6s): everyone holds still while the red light bar keeps rotating. The camera stays locked-off and completely static for the whole chapter — no push-in, no pull-back, no pan, no tilt and no handheld sway. The shot ends with the patrol car stopped with its left flank to camera and all doors shut, the four of them standing behind it looking at it, and the mug still about half full. In every frame Sobaya's face stays a hard white mask with two black circular eye holes and one horizontal mouth slit — NO human eyes, NO eyelids, NO eyelashes, NO eyebrows, NO realistic nose or lips — his exposed skin stays neutral gray, his pointed gray ears and both twintails stay in place, and he moves as ONE continuous person and is never duplicated. Exactly ONE patrol car appears in this chapter — a Japanese police patrol car, white upper body and black lower body, with a red light bar on its roof — and there is never a second car; no other vehicle and no new person enters the frame at any time. Nobody speaks in this chapter: every character's mouth stays completely CLOSED and Sobaya's mask mouth slit never changes shape. There is no speech, no dialogue and no narration in the generated audio. The car's number plate area stays blank and unreadable: render NO digits, NO characters and NO lettering on the car, its plate, its doors or its roof. Do NOT render any on-screen text — no subtitles, no captions, no lettering, no Japanese characters, and none of the words or labels printed on the attached sheets; the video must contain no text at all. Soundscape: a police siren approaching and then cutting out, tyres rolling to a stop on flagstones, an idling engine, the soft mechanical sweep of a rotating light bar, a light breeze. Music: no background music. ===== Chapter 12 (MiniMax H3 R2V) ===== Required attached input files: <Picture 1> = Sobaya_sheet.png — Sobaya's character model sheet, identity/design reference only, NOT a composition reference (PRESERVE: hard white full-face mask with TWO large black circular eye holes and ONE horizontal black mouth slit, a small sculpted nose ridge, a small black hemispherical dot centered on the forehead, and FOUR curved red markings — one sweeping up above each eye hole and one sweeping down below each eye hole, mirrored left and right; large pointed gray elf ears standing out from the sides of his head; long black hair tied into TWO twintails, one on each side, each hanging straight down past his chest, with short black hair at the nape visible from behind; neutral-gray skin on neck, arms and hands; hulking thick 180cm/100kg build; plain white short-sleeve T-shirt, black jeans, white sneakers; do NOT carry over: pose, camera angle, sheet background, panel layout, text labels); <Picture 2> = Mob_police_a_sheet.png — the older police officer's model sheet, identity/design reference only, NOT a composition reference (PRESERVE: a 58-year-old stocky heavy-set Japanese man with short gray-flecked hair and a gray moustache and a round calm face, in a dark navy single-breasted police uniform jacket with THREE gold buttons down the front, flapped chest and hip pockets and shoulder straps with a small gold button, a white dress shirt and dark navy necktie, a gold oval badge on his left chest, a gold shield-shaped patch on his left upper arm, a dark navy peaked cap with a black leather brim, a black band and a gold wreath emblem on the front, dark navy trousers and black leather shoes; he wears NO gloves and NO duty belt; do NOT carry over: pose, camera angle, sheet background, panel layout, text labels); <Picture 3> = Mob_police_b_sheet.png — the younger police officer's model sheet, identity/design reference only, NOT a composition reference (PRESERVE: a 42-year-old lean athletic Japanese man, taller than the older officer, with short black hair graying at the temples, NO moustache, a lean sharp-cheekboned face and thick dark eyebrows, in the same dark navy single-breasted police uniform jacket with THREE gold buttons, flapped chest and hip pockets and shoulder straps, a white dress shirt and dark navy necktie, a gold oval badge on his left chest, a gold shield-shaped patch on his left upper arm, a dark navy peaked cap with a black leather brim, a black band and a gold star-and-wreath emblem on the front, dark navy trousers and black leather shoes; he wears NO gloves and NO duty belt; do NOT carry over: pose, camera angle, sheet background, panel layout, text labels). These attachments are REQUIRED inputs. None of the attached pictures is a frame of this video: the video does NOT start on, end on or reproduce any sheet — no panels, no gray sheet background, no labels or text. Photorealistic live-action cinematography with natural live-action proportions in bright midday daylight under a clear blue sky; Sobaya is a live-action man with neutral-gray skin and a hard white mask, the older police officer is a real photographed person, and the younger police officer is a real photographed person. NOT flat 2D anime, NOT cartoon lineart. The shot opens on a MEDIUM-WIDE shot at eye level, square onto the LEFT FLANK of the stopped Japanese police patrol car — white upper body, black lower body, a red light bar rotating on the roof — with its nose pointing to screen LEFT, standing on flagstone pavement with a tall gray stone castle wall built of square-cut blocks with square crenellations along its top — a EUROPEAN castle wall; this is NOT a Japanese castle: there is no sloped stone embankment, no curved tiled roof, no white plaster wall and no pine tree anywhere in the shot, and blue sky behind. The car's REAR LEFT passenger door is CLOSED; that door is hinged on its FRONT edge, the edge toward the car's nose on screen left, and its handle is on the REAR edge, the edge opposite the hinges, at mid-height on screen right. The three of them stand together on the pavement a clear two metres BACK from the flank of the car, in the near foreground facing the car and three-quarters toward camera, with that whole two-metre strip of empty pavement between them and the car so the door can swing right open without reaching anybody: the older police officer on screen LEFT, Sobaya in the MIDDLE, the younger police officer on screen RIGHT. Sobaya holds a clear glass mug with a handle, about half full of amber beer, in his right hand at chest height, and stands upright and completely calm. Exactly 3 characters appear in this chapter — Sobaya, the older police officer and the younger police officer — and each appears EXACTLY ONCE; nobody else enters the frame at any time. Beat 1 (0–1.3s): the younger officer walks the two metres to the door on his own, grips the handle on its rear edge and swings the door wide open toward camera until the panel stands out almost perpendicular to the car; the hinges stay on the front edge and the handle stays on the rear edge, and the swinging panel sweeps through empty pavement and reaches nobody because all three were standing well back from it. Beat 2 (1.3–2.6s): Sobaya walks those same two metres forward and stops in the gap between the open door panel and the car, framed by the empty rectangular doorway, then turns in place until his back is to the rear seat and one shoulder is toward camera; the open door panel is now between him and camera and already hides his legs. Beat 3 (2.6–4.2s): Sobaya sits straight DOWN and slightly backwards onto the rear seat, bending only at the knees and the hips; as he lowers, the open door panel and the door frame cover more and more of him until he has settled onto the seat and is out of sight behind the panel. Nothing is seen crossing metal: he simply drops out of view behind the open door, the way a real passenger does. He keeps the mug upright in his right hand. He does not bend forward from the waist toward camera, he does not crawl, and he does not lean onto the bodywork. Beat 4 (4.2–5.2s): the younger officer swings the rear left door shut again; the hinges and handle stay on the same edges. Beat 5 (5.2–6.6s): both officers stand still beside the closed door facing the car, and Sobaya's white mask becomes faintly visible through the closed rear side window; neither officer walks to the driver's door. The camera stays locked-off and completely static for the whole chapter — no push-in, no pull-back, no pan, no tilt and no handheld sway. The shot ends with the rear left door closed with the hinges still on its front edge and the handle still on its rear edge, Sobaya's white mask faintly visible behind the rear side window, and the two officers standing still beside the door. In every frame Sobaya's face stays a hard white mask with two black circular eye holes and one horizontal mouth slit — NO human eyes, NO eyelids, NO eyelashes, NO eyebrows, NO realistic nose or lips — his exposed skin stays neutral gray, his pointed gray ears and both twintails stay in place, and he moves as ONE continuous person and is never duplicated. No new person, character or vehicle enters the frame at any time; nobody appears, materialises or walks in. Everything in this shot is a solid, opaque, rigid object and nothing ever passes through anything else. Sobaya's body is NEVER seen overlapping, sinking into, melting into, denting or passing through the door panel, the door frame, the window glass, the roof, the pillars, the seat backs, the sill or any painted panel of the car, and he never becomes transparent, translucent, faded or ghost-like. He is hidden only by ordinary occlusion — the open door panel and the door frame pass IN FRONT OF him — never by his body merging with the car. If his body and the car would collide, he moves around the obstacle instead. Sobaya does not fold forward over the car: his back stays roughly upright and his head stays above his hips for the whole chapter, and he never puts his head or shoulders down onto the bodywork or the window. The two officers stay clearly different people for the whole chapter: the stocky, gray-haired one with a gray moustache is the older officer and the leaner, taller one with black hair and no moustache is the younger officer; they never swap faces, builds or positions, and neither of them passes through the car or the door either. This is a calm, cooperative, comic arrest: nobody is hit, shoved, tackled, handcuffed roughly or hurt, no weapon is ever drawn or visible, and no handcuffs appear in this chapter. Exactly ONE patrol car appears and there is never a second car. The patrol car carries NO writing of any kind: its doors, bonnet, boot lid, roof and number plate are left completely blank — render no letters, no digits, no Japanese characters and no written insignia on the car at all. Nobody speaks in this chapter: all three keep their mouths completely CLOSED and Sobaya's mask mouth slit never changes shape. There is no speech, no dialogue and no narration in the generated audio. Do NOT render any on-screen text — no subtitles, no captions, no lettering, no Japanese characters, and none of the words or labels printed on the attached sheets; the video must contain no text at all. Soundscape: shoes crossing flagstones, a car door swinging open on its hinges, the creak of a seat taking weight, the door thumping shut, an idling engine, the soft sweep of the rotating light bar. Music: no background music. ===== Chapter 13 (MiniMax H3 R2V) ===== Required attached input files: <Picture 1> = Fukuchan_sheet.png — Fukuchan's character model sheet, identity/design reference only, NOT a composition reference (PRESERVE: a slim 48-year-old Japanese man, 170 cm, adult human proportions, black medium layered hair with the fringe touching his eyebrows, a soft warm smile, an oversized black tailored long coat over a white graphic T-shirt with a black line print, black wide-leg trousers and white sneakers, a black SPONSOR lanyard and a horizontal white name badge hanging from his neck; do NOT carry over: pose, camera angle, sheet background, panel layout, text labels); <Picture 2> = Yametaro_sheet.png — Yametaro's character model sheet, identity/design reference only, NOT a composition reference (PRESERVE: a tiny matte 3D chibi figure about 2 to 2.5 heads tall whose head is larger than his body, black bowl-cut hair with a sharp V-shaped notch in the centre of the fringe, small round white-rimmed glasses, one pink blush patch on each cheek, tiny dot eyes, small round ears on the sides of his head, a lavender patterned open-collar shirt and black trousers; he is much shorter than the human characters; do NOT carry over: pose, camera angle, sheet background, panel layout, text labels); <Picture 3> = Takosan_sheet.png — Takosan's character model sheet, identity/design reference only, NOT a composition reference (PRESERVE: a small 100 cm creature in a black hooded robe with embossed spiral patterns, hood always up, a flat off-white egg-shaped face bearing ONLY two black round dot eyes — no mouth, no nose, no eyebrows, no expression — two short white arms with round stubby hands, and SIX black suckered octopus tentacles instead of legs coming out from under the hem; do NOT carry over: pose, camera angle, sheet background, panel layout, text labels). These attachments are REQUIRED inputs. None of the attached pictures is a frame of this video: the video does NOT start on, end on or reproduce any sheet — no panels, no gray sheet background, no labels or text. Photorealistic live-action cinematography with natural live-action proportions in bright midday daylight under a clear blue sky; Fukuchan is a real photographed person, Yametaro alone is a soft matte 3D chibi toy figure standing in the same real space, lit by the same real sunlight, and Takosan is a small matte 3D hooded creature standing in the same real space. NOT flat 2D anime, NOT cartoon lineart. The shot opens on a WIDE shot at eye level taken from BEHIND and slightly to one side of the three of them, so that the backs of their heads and shoulders fill the lower foreground: from screen LEFT to screen RIGHT, Yametaro, Fukuchan and Takosan, with Yametaro's and Takosan's heads reaching only about the height of Fukuchan's waist. Yametaro's black bowl-cut hair is seen from behind, Takosan's raised black hood is seen from behind, and the short black hair at the nape of Fukuchan's head is seen from behind. In the middle distance beyond them a single Japanese police patrol car — white upper body, black lower body, a red light bar on the roof — stands still, seen from behind, all doors shut, facing away from camera toward an open EUROPEAN stone castle gate in the far distance — a square-topped archway through a tall gray stone castle wall built of square-cut blocks with square crenellations along its top — a EUROPEAN castle wall; this is NOT a Japanese castle: there is no sloped stone embankment, no curved tiled roof, no white plaster wall and no pine tree anywhere in the shot — under a cloudless blue sky. Nobody is visible inside the car. Exactly 3 characters appear in this chapter — Fukuchan, Yametaro and Takosan — and each appears EXACTLY ONCE; nobody else enters the frame at any time. Beat 1 (0–1s): the patrol car's red light bar begins to rotate and the car pulls away from its standing position, moving away from camera. Beat 2 (1–4.5s): the car rolls away across the flagstones toward the distant castle gate, getting smaller; Fukuchan raises his right arm high and waves after it in a big cheerful arc, while Yametaro and Takosan simply stand and watch without raising their arms. Beat 3 (4.5–5.9s): the car shrinks to a small shape just short of the gate; Fukuchan keeps his arm up, still waving slowly. The camera stays locked-off and completely static for the whole chapter — no push-in, no pull-back, no pan, no tilt and no handheld sway. The shot ends with the three still seen from behind in the foreground, Fukuchan's right arm still raised, and the patrol car small in the far distance in front of the castle gate. Fukuchan, Yametaro and Takosan are each seen from BEHIND for the whole chapter and none of them turns around to face camera. Takosan keeps its black hood up over its head in every frame, with SIX suckered tentacles under its robe hem instead of legs; Yametaro stays a small matte 3D chibi figure with an oversized head and never changes scale; each of the three moves as ONE continuous character and is never duplicated. No new person enters the frame at any time, nobody appears or materialises, and exactly ONE patrol car appears — there is never a second car. Nobody speaks in this chapter: there is no speech, no dialogue and no narration in the generated audio. The patrol car carries NO writing of any kind: its doors, bonnet, boot lid, roof and number plate are left completely blank — render no letters, no digits, no Japanese characters and no written insignia on the car at all. Do NOT render any on-screen text — no subtitles, no captions, no lettering, no Japanese characters, and none of the words or labels printed on the attached sheets; the video must contain no text at all. Soundscape: an engine pulling away and fading into the distance, tyres on flagstones, a short siren whoop that fades out, a light breeze over open stone, distant birds. Music: no background music.